GDEV Inc. operates as a global interactive entertainment firm, specializing in the development and provision of a diverse portfolio of digital games. ...
GDEV Inc. (NASDAQ: GDEV) operates as a global interactive entertainment company centered on the development, publishing, and long-term growth of digital game titles. The business is often described as a holding/portfolio model: rather than relying on a single franchise, GDEV emphasizes building and scaling multiple game products across different genres ...GDEV Inc. (NASDAQ: GDEV) operates as a global interactive entertainment company centered on the development, publishing, and long-term growth of digital game titles. The business is often described as a holding/portfolio model: rather than relying on a single franchise, GDEV emphasizes building and scaling multiple game products across different genres and platforms, targeting audiences worldwide across regions such as the United States, Europe, and Asia. The company’s corporate headquarters are located in Limassol, Cyprus.
From a product perspective, GDEV focuses on games designed to support ongoing engagement—commonly referred to as live service—where content updates, seasonal events, and community-focused features can help extend player lifetime and maintain user activity over time. Its games are distributed through a range of channels including desktop computers, mobile devices, web browsers, and social networks.
Historically, the company was known as Nexters Inc. and rebranded to GDEV Inc. in June 2023 to reflect its evolution into a broader gaming and entertainment platform. This rebranding is important when interpreting past references to the group: it indicates that the current identity is tied to an evolution from an earlier video-game business structure into a more explicitly diversified portfolio strategy.
In terms of scale, the company reported full-time headcount around the mid-to-high hundreds (about 475 employees), placing it in the 201–500 employee range. Financially, the provided snapshot suggests the company has meaningful operating margins and a business model with continuing revenue generation from its live portfolio, although some valuation and balance-sheet metrics (e.g., negative book/tangible measures in the snapshot) can be influenced by accounting treatment and the nature of intangible-heavy game development.
Cost and business operations in gaming typically involve ongoing spend on development, production, user acquisition/marketing, and platform operations; GDEV’s emphasis on sustained game engagement implies recurring investments in content creation, tooling, analytics, and community management. Key leadership is led by founder and CEO Andrey Fadeev, supported by a board that includes both executive and independent directors. Looking forward, the company’s “wishes”/strategic direction—consistent with its portfolio and live-service framing—can be characterized as growing franchise value, strengthening sustainable engagement across its games, and expanding the reach of its digital entertainment offerings through platforms and international markets.
YoYYoY means Year-over-Year. It compares the latest annual value with the previous annual value to show long-term trend strength.
QoQQoQ means Quarter-over-Quarter. It compares the latest quarter with the immediately previous quarter to show short-term momentum changes.
RevenueThe total money that came through the front door from selling things, before paying a single bill. Think of it as the grand total of every credit card swipe from customers. (YoY compares this year to last year's performance, while QoQ compares the current three months to the previous three).
$404.3M
-3.9%
-5.5%
Net IncomeThe absolute bottom line. If the company paid every single supplier, employee, banker, and tax collector, this is the actual money left in their pocket at the end of the day.
$69.3M
+171.5%
+17.3%
Gross MarginThe basic markup. If they sell a $100 pair of sneakers, this percentage tells you how much of that price tag is profit right after paying for the rubber and shoelaces, but before paying for things like store rent or TV commercials.
+65.0%
-1.9%
-0.7%
Operating MarginThe 'day job' efficiency score. Out of every dollar a customer spends, this shows how many cents the company keeps after making the product AND paying for all the everyday corporate overhead (like salaries, marketing, and keeping the lights on).
+17.6%
+82.8%
+16.4%
Net MarginThe final take-home percentage. When you strip away every conceivable cost, tax, and interest payment, this is the exact number of cents the company truly gets to keep from every dollar in sales.
+17.1%
+182.7%
+24.1%
Free Cash FlowThe holy grail of corporate cash. It's the spendable, physical money left over after the business pays for its daily operations AND buys the big, expensive upgrades (like new factories or servers) it needs to survive. This is the 'free' money they can use to pay dividends or buy back stock.
$29.1M
+3.7%
0.0%
FCF MarginThe ultimate cash conversion rate. It shows how good the company is at turning regular sales directly into cold, hard, spendable cash. A high percentage means the business is an absolute cash-printing machine.
+7.2%
+8.0%
+5.8%
Debt / EquityThe financial risk gauge. It compares how much of the company's empire was built using borrowed money (loans) versus the owners' own money (shareholders). A high number means they are heavily leveraged and playing a riskier game; a low number means they are playing it safe.
-1.2%
+6.3%
-180.0%
Current RatioThe 12-month survival check. It simply compares the cash they have right now (plus things they can quickly turn into cash) against the immediate bills they absolutely must pay this year. A score above 1 means they have enough in the wallet to cover the upcoming bills without panicking.
0.67x
-1.9%
+12.0%
Total AssetsThe absolute size of the company's empire. It bundles together absolutely everything of value they own—from the cash in the register and the inventory in the warehouse, to the software patents in the vault and the factories on the ground.